
We just just published a short blog tutorial on using hydrographic dipping to color prints with digital graphics. A lot of 3D models have color maps, and the potential to color 3D prints automatically is very exciting.
There’s a lot more to learn about how to make successful hydrographic printed parts - this is just a start, and far from perfect. We’d love to see your results if you experiment and improve on this process! Here are a few more resources to get you started:
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Detailed instructions and source for hydrographic printing paper
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Tutorial for UV mapping (coloring 3D models with an image texture)
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OpenFL (Form 1+ users can use this to drive the Z stage of their printer)