Processing Vector Art

One of my technicians told me today that he prints vector art on his Bambu at home. I’m old and vector art gives me flashbacks to my graphic arts days. I thought he was just mixing up terms. He proceeded to pull up a .svg file and drag it into Preform. Of course, that didn’t work. He then explained to me that it works in the ‘Bambu software’. As he explained it, sounds like it takes the 2D vector art and extrudes it some arbitrary amount. He then sent me this link:

2dTo3d

First shows an online bitmap → vector translator. Not a big deal. Then he brings that .svg into the…slicer? Whatever that tool is. For the kind of work we’re doing at Steam Factory, this could be pretty cool. No CAD required.

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Thanks for sharing with the community @SteamFactoryLLC !

I also use Tinkercad sometimes to do the same - import the .svg and export to .stl

He can do the same opening it in bambu slicer and extruding operation. Then if you right click on the model there’s an option to export as an stl. You can then import this into preform.

This will have the added benefit of him being in control of the model dimensions and you just worry about the printing.

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That is the process I’m describing only starting with a bitmap that first has to be vectorized and converted to .svg.