Texture feature

Hi -

I have been testing the texture feature for a bit and it seems to work really well. I do have two ideas/requests/‘nice-to-haves’ at this point.

  1. Adding texture seems to results in a TON of support needed most of the time. I suspect it has to do the many new ‘minima’s’ being created. Not sure if the Auto Support function is at this stage, able the really accommodate the new texture feature. I tend to just remove most of the new added (seemingly unnecessary supports) and they come out very nicely anyway.

  2. If there was a way to exclude some areas (faces on the mode maybe) from being textures. This mainly (for me) affects eg. mounting holes with printed threads. Adding texture also adds it to the threads which completely destroys any thread.

Regards
Friedl.

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An ability to perhaps “paint” the part where the texture should be? As in BambuLab Studio for FDM you can paint the parts in the slicer. This could perhaps apply here aswell. Not sure how good it would look tho. Just a thought.

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Hi @Friedl_1977 & @Andreasemilsson

I work on the Product team at Formlabs and worked on the texturing feature.

Thanks for the feedback! We’re continuing to improve these features and your feedback is very valuable.

If you’re open to it, would you be willing to get on a call with me and share your experiences?

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Hi @hasank -

Sure, no problem :slight_smile:

Regards
Friedl.