For my 3d modeling, I’ve mainly used Inventor and Rhino. I watch tutorials on how to do it and follow them.
Rhino was much easier for me to make simple “pretty” stuff so currently I like it more than Inventor. But before I decide to purchase it (been using the 90 day trial) I want to know what others think.
I’ll mainly be using it to make jewelry that I’ll cast (from prints made on the Form2) and to make some figurines and stuff. My artistic levels are pretty low so I’ve mainly just been looking at pictures, tracing them, and adding depth. With what I’m doing in Rhino seems alright, but at times it seems kind of janky, like I’m doing things wrong. All the youtube tutorials I watch on Rhino for making a 3d version of a 2d sketch seem to deal with cars or other simpler shapes. So when I run into issues on how to do something in Rhino, it seems kind of hard to find the right video that shows me how to get around the learning hurdle.
For example, I have a surface that is flat (and open) on the bottom, rounded on the top. I want to add an eye that is more recessed than the original surface. I can’t figure out how to do it yet. Reversely, adding an eyebrow that kind of sits on top of the surface was easy for me to figure out. Built the eyebrow surface and joined them and wallah! it worked.
So with things like that it makes me think that maybe there is a better tool that I should be using instead of Rhino. I"ve seen things like Zbrush but not sure if its just more of the same.