Warhammer 40K Imperial knight Paladin

A few more updates:
One of the problems I encountered with this model, is that it’s so top heavy, that the joints can’t support it.The
joints are not stiff enough, and the friction between the moving parts is not high enough to keep the model upright in most positions, and even when I manage to set him up standing straight (like in the photo above), all it takes is a little bump for him to fall.

The hip ball joints specifically were a problem, and to a lesser extent the knees. I could have put something between the parts for friction, but then it becomes too stiff to move, so for the hip joints I drilled a hole in the leg (circled area), and used a grub screw to apply the pressure on the ball. Did the same where the hip shaft goes into the pelvis. Sop I can position the legs like I want them, then tighten the screw to hold the position.

Here is the model set in a bent knee position that would not have held up before. Now it does perfectly.

BTW, the screw holes will not be visible, as they are behind the armor plate that’s press fitted into that slot.

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